ZIBO TUKI

ZIBO TUKI

Project Summary

Here is a sci-fi concept of a character I worked on during some of my ZBrushLive sessions. I've been using this lately to learn blender cycles and Eevee and also to test some other features like the UV tiles in Substance Painter. The rest of the scene, rocks, and other assets are all from Megascan (some of them modified within blender) to give this character some context and hopefully create that 'StarWars' universe vibe.

Software used

ZBrush
Substance 3D Painter
Rizom UV
Photoshop
Blender

Tags

#Digital 3D
#Real-time
#Concept Art
#Creatures
#Character Design
#Sci-fi
#starwars
#dystopian
#characterconcept

Project Details

pablo-munoz-gomez-variant2.jpg [jpg-to-webp output image]
alternative lighting 01
pablo-munoz-gomez-variant3.jpg [jpg-to-webp output image]
alternative lighting 02
pablo-munoz-gomez-sibotuki.gif [gif-to-webp output image]
Sculpting process in ZBrush (all steps covered in ZBrushLive)
pablo-munoz-gomez-substance-painter.jpg [jpg-to-webp output image]
Final retopology (zbrush) and textures in Substance Painter

Scene setup in Blender Eevee

pablo-munoz-gomez-blender-eevee-03.jpg [jpg-to-webp output image]
Blender eevee screenshot 01
pablo-munoz-gomez-blender-eevee-02.jpg [jpg-to-webp output image]
Blender eevee screenshot 02
pablo-munoz-gomez-blender-eevee-01.jpg [jpg-to-webp output image]
Blender eevee screenshot 03