
This is one of the more polished pieces I made while BETA testing ZBrush 2018. I used this project to test the new features and find how they can fit into my workflow, so with this robot, I used pretty much all the new major features to model it, detail it and set it up for render. The render was done in Keyshot with passes and I used Photoshop to put it all together.
![pablo-munoz-gomez-pablo-munoz-roboto-mesh-zb2018.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/683674034b7f1fa52feab184_ezgif-7e9b9abe5133c4.webp)
![pablo-munoz-gomez-pablo-munoz-roboto-clay-zb2018.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/683674229504c369b0c70e57_ezgif-71c1509de8fef6.webp)
ZBrush 2018 Robot Timelapse