The one with no name

The one with no name

Project Summary

Here are some of the final shots from my Shaman creature, a personal project and a concept I developed for my 3DSnippets project in February. The model was done in ZBrush, textures in 3D Painter and a few tools to render variations. For the main final image, I used Blender Cycles and a bunch of MegaScans to build the scene around the Character.

Software used

ZBrush
Substance 3D Painter
Substance 3D Sampler
Substance 3D Stager
Blender
Marmoset Toolbag
Photoshop
Megascans

Tags

#Digital 3D
#Concept Art
#Creatures
#Character Design
#shaman
#creature
#conceptart
#character
#forest
#fantasy
#Sci-fi
#stylised

Project Details

pablo-munoz-gomez-img-0639.jpg [jpg-to-webp output image]
Shaman Creature
pablo-munoz-gomez-character-presentation.jpg [jpg-to-webp output image]
Concept
pablo-munoz-gomez-movie-shot.jpg [jpg-to-webp output image]
movie shot
pablo-munoz-gomez-tbrender-camera-7-copy.jpg [jpg-to-webp output image]
alternative render shot 1
pablo-munoz-gomez-img-0645.jpg [jpg-to-webp output image]
alternative render shot 2

Quick texture test on 3D Stager straight from 3D Painter