
Here are some of the final shots from my Shaman creature, a personal project and a concept I developed for my 3DSnippets project in February. The model was done in ZBrush, textures in 3D Painter and a few tools to render variations. For the main final image, I used Blender Cycles and a bunch of MegaScans to build the scene around the Character.
![pablo-munoz-gomez-img-0639.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e60b398cf5632ab725e55_ezgif-7a8c1ac0e14936.webp)
![pablo-munoz-gomez-character-presentation.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e612ff8ea693d5fcce607_ezgif-7fe507bd383932.webp)
![pablo-munoz-gomez-movie-shot.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e615698cf5632ab72dfdf_ezgif-71c37154bb6638.webp)
![pablo-munoz-gomez-tbrender-camera-7-copy.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e618f9127ab7954aa911a_ezgif-7e8d4a9f7f34b3.webp)
![pablo-munoz-gomez-img-0645.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e61b8936226d4e2817f4e_ezgif-78618f45ac7720.webp)
Quick texture test on 3D Stager straight from 3D Painter