
This concept started as a quick sketch during one of my ZBrushLive sessions and it stretched over 3 more live streams where I shared various Hard Surface techniques. Now that I have a bit more time, I took the sketch into Keyshot for rendering and Photoshop for compositing. hope you like it!
![pablo-munoz-gomez-compositing-robot.gif [gif-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/6833fd32492441c4d5342e06_ezgif-50471c28732d1c.webp)
![pablo-munoz-gomez-robot-process.gif [gif-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/6833fd759db6baccbee2cd7c_ezgif-507f1593e6153d.webp)