
I decided to update my ZBrush Comic style material and in the process of refining it, I came up with this surreal sic-fi concept. Everything except the 'ground' of the final image is done in ZBrush, I just added a few texture overlays in Photoshop. The new material works quite well with Polypaint so basically 'what you see is what you get' from the ZBrush canvas.
![pablo-munoz-gomez-phycodurus-portrait-1.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e5d458055209bc7cb7724_ezgif-65f95c0fa880cd.webp)
![pablo-munoz-gomez-phycodurus-portrait-old-mockup.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e5d7361ad49cd1524a84b_ezgif-74a2ca40779f82.webp)
Working with the comic material in ZBrush
![pablo-munoz-gomez-phycodurus-linework.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e5dc20c65ca853c089fb8_ezgif-75440b24efc4eb.webp)
![pablo-munoz-gomez-extra-passes.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/682e5de7b657eac08f186848_ezgif-78866c07775aea.webp)