
Here are some images I made in ZBrush, using a very cool trick that I've been playing around with for a while. I also put together a quick guide about this technique which I've found to be very efficient to produce concepts and flesh out ideas for hard surface modeling projects.
![pablo-munoz-gomez-zbgs-organic-hard-surface-modeling-rendered.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/6836857ae4d3d86be7522383_ezgif-81f4237d82a915.webp)
![pablo-munoz-gomez-zbgs-organic-hard-surface-modeling-ship-sample.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/68368599b17f458e03e3ac19_ezgif-846b3160cabd13.webp)