Lost Creature - Close encounter

Lost Creature - Close encounter

Project Summary

It has been a while since I did anything related to my 'Lost Creatures' series so here is a close encounter with one. This was a fun project for the 3DSnippets and I used it to learn and test the hair Blender geometry nodes applied to a full character. Aside from the base mesh which was done in ZBrush and the textures in Substance 3D Painter, the hair, grooming and render were done in Blender

Software used

ZBrush
Blender
Substance 3D Painter
Photoshop
Procreate

Tags

#Digital 3D
#Concept Art
#Creatures
#Animals & Wildlife
#Creature
#concept
#lost Creature
#hair
#fur
#character
#NoAI

Project Details

pablo-munoz-gomez-hairy-lost-creature-model.jpg [jpg-to-webp output image]
mesh and hair in Blender
pablo-munoz-gomez-cool-wip.jpg [jpg-to-webp output image]
Cool WIP image I liked while developing the look
pablo-munoz-gomez-hairy-lost-creature-comp2-copy.gif [gif-to-webp output image]
compositing and lighting process
pablo-munoz-gomez-mesh.jpg [jpg-to-webp output image]
base mesh in ZBrush