Kudu's Ringblade speeder

Kudu's Ringblade speeder

Project Summary

This project was primarily to try out Substance 3D Modeler with hard surfaces in VR, but I used the opportunity to create a sci-fi vehicle for Kudu (the main character of my course The Extra Mile).

Software used

Substance 3D Modeler
Substance 3D Painter
Blender
Procreate
Photoshop

Tags

#Concept Art
#Vehicles
#Character Design
#The Extra Mile Course
#TEM
#NoAI

Project Details

The sculpt of the 'ringblade' speeder is not super detailed because it was intended to be used in a wide-shot like the main render from the side, but with the help of the textures, it doesn't look too bad in closeups. In case you are curious the speeder is a single texture set at 4K.

pablo-munoz-gomez-untitled8-copy.jpg [jpg-to-webp output image]

Blender cycles: behind the scenes

pablo-munoz-gomez-fgdfgdf.gif [gif-to-webp output image]
Here is a bit of the compositing process of the final render
pablo-munoz-gomez-kudu-speeder-concept.jpg [optijpeg output image]
another quick breakdown of the compositing of the closeup render
pablo-munoz-gomez-modeler.jpg [jpg-to-webp output image]
The entire vehicle was created with Substance 3D Modeler
pablo-munoz-gomez-pieces.jpg [jpg-to-webp output image]
this is just a breakdown of all the simple pieces
pablo-munoz-gomez-fdfdfd.gif [gif-to-webp output image]
Texturing process breakdown