Knight creature

 Knight creature

Project Summary

Here is a fun concept I did for one of the 3DSnippets project.

Software used

ZBrush
Photoshop
Substance 3D Painter
Substance 3D Stager
Substance 3D Sampler
Marmoset Toolbag

Tags

#Digital 3D
#Concept Art
#Game Art
#Character Design
#creature
#stylised
#stylised character
#medieval
#knight
#concept

Project Details

This was basically a creature I used as a 'testing ground', During the sculpting stage I was BETA-testing the new features of ZBrush 2021.7 and also developing something that I could use to showcase the workflow between Adobe 3D tools (3D sampler > 3D Painter > 3D Stager). Some additional renders are from Marmoset Toolbag 4 as I also was testing the portability of the materials. For my 3DSnippets project, the focus was on developing custom PBR materials in a simple way (based on photos using 3D Sampler).

pablo-munoz-gomez-knight-concept-cinematic-01.jpg [jpg-to-webp output image]
pablo-munoz-gomez-knight-concept.jpg [jpg-to-webp output image]
pablo-munoz-gomez-knight-concept-cinematic-shot.jpg [jpg-to-webp output image]
'cinematic' shot test
pablo-munoz-gomez-knight-concept-cinematic-02.jpg [jpg-to-webp output image]
Alternative render from MT4
pablo-munoz-gomez-knight-concept-cinematic-04.jpg [jpg-to-webp output image]
Alternative render from MT4
pablo-munoz-gomez-knight-concept-cinematic-05.jpg [jpg-to-webp output image]
Alternative render from MT4