
Here is another concept I made while testing the new features of ZBrush 2018. The whole scene was sculpted in ZBrush 2018 and arranged with the Gizmo 3D. I did quick render in Keyshot to get the lighting and establish the mood and then use photoshop for the compositing of the shot (I also used a depth and a clown pass I got from the Keyshot render).
![pablo-munoz-gomez-desert-wreckage-sci-fi-compositing.gif [gif-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/683670f15e95ee3cc3c6b24e_ezgif-259ec5e1004ca2.webp)
![pablo-munoz-gomez-desert-wreckage-sci-fi-in-zbrush.jpg [jpg-to-webp output image]](https://cdn.prod.website-files.com/67b696727c66c21277601420/6836710df4976d89a063bb99_ezgif-20016bff7a644f.webp)